# Don't change this! Version used to track needed updates. version = 3 disabledPowers = [ ] [activeDefence] frequency = 20 radius = 5.0 [floating] chance = 15 duration = 50 [freeze] chance = 15 duration = 120 [frostWard] frequency = 20 radius = 5.0 duration = 60 [dancingBlades] chance = 5 maxSwords = 3 duration = 400 orbitRadius = 2.65 damageScaling = 0.8 spellScaling = 1.6 [imbued] chance = 15 spellScaling = 2.0 [immolation] spellScaling = 2.0 [radiance] spellScaling = 2.0 [momentum] cooldown = 140 [shielding] chance = 15 duration = 120 [slow] chance = 50 duration = 50 [stormlash] chance = 15 chainCount = 6 range = 6.0 damageScaling = 0.35 spellScaling = 0.8 [stoneskin] chance = 15 duration = 60 [swiftness] chance = 15 duration = 300 [trailblaze] chance = 15 duration = 120 [unstable] frequency = 140 duration = 140 [weaken] chance = 15 duration = 120 [wildfire] chance = 10 duration = 180 radius = 10.0 [zephyr] chance = 15 duration = 180 [verdantTrail] duration = 100 placementSpacing = 1.25 placementCooldown = 4 radius = 1.35 auraInterval = 20 regenerationDuration = 60 regenerationAmplifier = 0 damageScaling = 0.18 spellScaling = 0.36 visualPointsMin = 7 visualPointsMax = 11 [faultline] chance = 10 length = 8.0 width = 2.4 stepDistance = 1.0 damageScaling = 0.35 spellScaling = 0.8 centerSpikeHeight = 1.05 edgeSpikeHeight = 2.6 riseTicks = 6 holdTicks = 4 sinkTicks = 8 waveStepDelayTicks = 1 [necromanticArsenal] chance = 10 maxMinions = 3 duration = 600 damageScaling = 0.6 spellScaling = 1.2 activeAbilityChance = 10 activeAbilityCheckInterval = 110 activeAbilityInitialDelay = 40 [wolfPack] chance = 40 maxMinions = 2 duration = 1400 damageScaling = 1.0 spellScaling = 2.0 activeAbilityChance = 35 activeAbilityCheckInterval = 40 activeAbilityInitialDelay = 40 [goatStampede] chance = 15 goatCount = 4 duration = 50 damageScaling = 0.3 spellScaling = 0.6 screamingChance = 15 screamingDamageScaling = 0.5 screamingSpellScaling = 1.0 knockbackStrength = 0.9 chargeSpeed = 0.55 summonerKnockback = 0.5 maxActiveStampedes = 1 [baneheadSwarm] maxActiveHeads = 5 spawnFrequency = 60 orbitRadius = 1.6 orbitHeight = 1.4 orbitAngularSpeed = 0.05 homingRange = 12.0 homingSpeed = 0.4 homingInitialSpeedFraction = 0.3 homingAccelerationTicks = 20 homingCooldownTicks = 30 homingTurnRateDegrees = 9.0 explosionProximity = 1.1 explosionRadius = 2.5 damageScaling = 0.6 spellScaling = 1.2 maxHomingTicks = 100 [wingBuffet] chance = 15 range = 5.5 coneAngleDegrees = 70.0 damageScaling = 1.75 spellScaling = 3.5 knockbackStrength = 1.4 upwardKnockback = 0.25 visualLifetime = 18 visualScale = 0.65 [dragonMaw] chance = 15 scanFrequencyTicks = 20 range = 8.0 visualLifetimeTicks = 300 breathDelayTicks = 12 breathRepeatTicks = 60 breathCloudDurationTicks = 50 breathRadius = 2.25 damageIntervalTicks = 10 damageScaling = 0.45 spellScaling = 0.9 headScale = 2.35 headVerticalOffset = -0.59 turnSpeedDegreesPerTick = 6.0 [runicSlash] distance = 16.0 speed = 1.2 width = 1.15 damageScaling = 1.0 spellScaling = 2.0 minimumSwingCooldownTicks = 2 [evocation] range = 8.0 scanFrequencyTicks = 10 maxTargetsPerScan = 3 targetCooldownTicks = 60 fangWarmupTicks = 0 damageDelayTicks = 8 damageScaling = 0.2 spellScaling = 0.4 slownessDurationTicks = 60 slownessAmplifier = 1 [snifferSlam] chance = 5 damageScaling = 2.0 spellScaling = 4.0 fallHeight = 8.0 fallSpeed = 0.75 impactRadius = 2.0 immobiliseDurationTicks = 20 lingerTicks = 20 maxActiveSlams = 1 screamingGoatSoundChance = 5 [simplySkills] preciseChance = 30 mightyChance = 30 stealthyChance = 30 renewedChance = 30 leapingChance = 65 spellshieldChance = 15